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Mogul345p.45
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I use Kubuntu! Love it. Gnome is too mac-like in its philosophy. KDE is more Win-7ish in it's design philosophy, and unlike Gnome will still let you tweak everything to your hearts content. I do similar, but I also use Duplicati w/ Backblaze B2 as a backend for offsite. Just in case the building burns down. Yeah, they've got a hobbyist deal. But the limit is you must not make more than $1k from your designs or you're in violation of the license. And then it becomes $680/yr. I know I'm not making any money but I have a few models I want to start selling and I don't want my cheap plastic crap tied to that. I am by no means a professional, I don't want to pay professional prices. The Topo naming problem has basically been fixed as much as it can, so editing nodes up the tree don't break things anymore, unless you do something really dumb. The new official Assembly workbench is nice too. The cheap plastic crap I want to sell, I actually broke it down into lego-like pieces, and use the Assembly workbench to snap it all together, and then from there I can take the final assembly and export it as an STL. I won't lie, it can be a bit fiddly and slow because it's still Python under the covers and many things are still single-threaded. But it gets the job done for me. This Solidworks for Linux, report back. But I wouldn't get your hopes up. Here's similar for Fusion https://github.com/cryinkfly/Autodesk-Fusion-360-for-Linux. Someone's also tried packaging it up as a Snap https://github.com/Thermionix/fusion360. I forget which one I finally got mostly working, but things like right-click menus don't display right. It's annoying enough that I gave up.

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